
Mantis Crab
GlobalGameJam Jörn, 2025
A 3D Platformer game made during the 48 hour long Global Game Jam 2025.
I programmed some features and I made all the audio (Music and Sound effects).
The game was made in Godot Engine and it was my first time using it. It was also the first time I used a portable audio recorder to sample sounds for sound effects.

Bobby
Luleå Tekniska Universitet, Group Project, 2023
A Unreal Engine 5.2 game using AngelScript. This was a project where the Computer Game Programming students got to work with the Computer Graphics students on developing a game.
I mostly worked on UI related stuff like the main menu, pause menu, settings menu and also a dialogue system to make sure only one dialogue was playing.
Also made a music system so we could ensure that the music of the game didn't play over eachother aswell as adding smooth transition between them.
Worked on some gameplay as well, for example: opening a door with a "key".
Worked a lot with adjusting sounds and adding attenuation for them so they could feel more part of the environment, for example: the water from the ocean.